![]() ![]() Conversations for example are not a game.īy all measures it's a scene viewer with the facade of choice. Games have a definition not just dialogue with options. If you're talking about the animations then you're straight up wrong, Sherry's animations are loops just like Liru's. Each loop is a new day with new voice lines. If anything it improves Liru because it's part of the premise. Every time I play through it I hear a line I didn't even know was in the game.īut looping isn't a bad thing. In fact I'd say the sound design in Sherry is pretty shitty overall, but I guess that depends on how annoying you find the sex sfx.Īnyway I'd say the voice lines are one of the strong points of Liru, since there's an actual difference in the personality between the two dialogue options. She does not shut up, and 90% of it is generic ochinchin-daisuki~~ hentai dialogue, and that's not even with her inner monologuing enabled, which is even worse. That said there's lots of variety with them so yeah I guess I agree. Some angles are sweet, others are kind of shit. The animation is kind of stiff but good enough I suppose. The textures are weak, the model is relatively low poly and is rather inexpressive. Yes, though really they mostly boil down to suck'n'fuck in a different location with a different outfit. There's a couple autists who confused the hype as a rating and now assume that people hail it as the 2nd coming of anime tiddie jesus when the "hype" was purely from people who's waifu was Liru.Īnyway, it's better animated/modeled but has less scenes. It's just as good as any other Seismic game, which is to say it's better than the average 3d hentai but nowhere near the best. >Is that Liru wolf game by seismic any good? I have it sitting in my HD but never got around to playing it. ![]()
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